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Jonb <prm### [at] indecisions org> wrote:
: I see how that works like when you have to rotate an object
: before you translate it or else it'll end up being in the wrong location.
Actually it ends up just in the right location. A rotation rotates around
the origin and that's it. If the object wouldn't move as it does, that would
be the wrong behaviour.
This is very useful sometimes.
--
#macro N(D,I)#if(I<6)cylinder{M()#local D[I]=div(D[I],104);M().5,2pigment{
rgb M()}}N(D,(D[I]>99?I:I+1))#end#end#macro M()<mod(D[I],13)-6,mod(div(D[I
],13),8)-3,10>#end blob{N(array[6]{11117333955,
7382340,3358,3900569407,970,4254934330},0)}// - Warp -
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